feat: move initialization of logged-in user member state variable to channelId page
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2 changed files with 12 additions and 6 deletions
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@ -8,12 +8,7 @@ export default async (member: GuildMemberResponse, guildId: string, confirmation
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items: []
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};
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const { fetchMeMember } = useApi();
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const me = useState<GuildMemberResponse | undefined>("me");
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if (!me.value) {
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const fetchedMe = await fetchMeMember(member.guild_uuid);
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me.value = fetchedMe;
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}
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const { banMember, kickMember } = useApi();
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console.log("[MENUITEM] hi");
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@ -66,7 +61,9 @@ export default async (member: GuildMemberResponse, guildId: string, confirmation
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}
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}
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menuSections.push(moderationSection);
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if (moderationSection.items.length) {
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menuSections.push(moderationSection);
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}
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console.log("[MENUITEM] returning menu items:", menuSections);
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return menuSections;
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