feat: move initialization of logged-in user member state variable to channelId page
This commit is contained in:
parent
b46533aa5f
commit
538566e9e1
2 changed files with 12 additions and 6 deletions
|
@ -16,6 +16,8 @@
|
|||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import type { GuildMemberResponse } from '~/types/interfaces';
|
||||
|
||||
|
||||
const route = useRoute();
|
||||
const { fetchGuild, fetchChannel } = useApi()
|
||||
|
@ -28,6 +30,13 @@ const channelUrlPath = `channels/${channelId}`;
|
|||
const guild = await fetchGuild(guildId)
|
||||
const channel = await fetchChannel(channelId)
|
||||
|
||||
const { fetchMeMember } = useApi();
|
||||
const me = useState<GuildMemberResponse | undefined>("me");
|
||||
if (!me.value || me.value.guild_uuid != guildId) {
|
||||
const fetchedMe = await fetchMeMember(guildId);
|
||||
me.value = fetchedMe;
|
||||
}
|
||||
|
||||
// function toggleInvitePopup(e: Event) {
|
||||
// e.preventDefault();
|
||||
// showInvitePopup.value = !showInvitePopup.value;
|
||||
|
|
|
@ -8,12 +8,7 @@ export default async (member: GuildMemberResponse, guildId: string, confirmation
|
|||
items: []
|
||||
};
|
||||
|
||||
const { fetchMeMember } = useApi();
|
||||
const me = useState<GuildMemberResponse | undefined>("me");
|
||||
if (!me.value) {
|
||||
const fetchedMe = await fetchMeMember(member.guild_uuid);
|
||||
me.value = fetchedMe;
|
||||
}
|
||||
const { banMember, kickMember } = useApi();
|
||||
|
||||
console.log("[MENUITEM] hi");
|
||||
|
@ -66,7 +61,9 @@ export default async (member: GuildMemberResponse, guildId: string, confirmation
|
|||
}
|
||||
}
|
||||
|
||||
menuSections.push(moderationSection);
|
||||
if (moderationSection.items.length) {
|
||||
menuSections.push(moderationSection);
|
||||
}
|
||||
|
||||
console.log("[MENUITEM] returning menu items:", menuSections);
|
||||
return menuSections;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue