Moved all server related structs into new file, added implementations to create, fetch, etc.
46 lines
1.1 KiB
Rust
46 lines
1.1 KiB
Rust
use actix_web::{post, web, Error, HttpRequest, HttpResponse, Scope};
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use serde::Deserialize;
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mod uuid;
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use crate::{api::v1::auth::check_access_token, structs::Guild, utils::get_auth_header, Data};
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#[derive(Deserialize)]
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struct GuildInfo {
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name: String,
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description: Option<String>,
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}
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pub fn web() -> Scope {
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web::scope("/servers")
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.service(res)
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.service(uuid::web())
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}
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#[post("")]
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pub async fn res(req: HttpRequest, guild_info: web::Json<GuildInfo>, data: web::Data<Data>) -> Result<HttpResponse, Error> {
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let headers = req.headers();
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let auth_header = get_auth_header(headers);
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if let Err(error) = auth_header {
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return Ok(error)
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}
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let authorized = check_access_token(auth_header.unwrap(), &data.pool).await;
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if let Err(error) = authorized {
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return Ok(error)
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}
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let uuid = authorized.unwrap();
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let guild = Guild::new(&data.pool, guild_info.name.clone(), guild_info.description.clone(), uuid).await;
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if let Err(error) = guild {
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return Ok(error)
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}
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Ok(HttpResponse::Ok().json(guild.unwrap()))
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}
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