feat: make database access more uniform and stop locking as many pool connections
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This commit is contained in:
Radical 2025-07-21 04:15:04 +02:00
parent f5d4211fad
commit fa52412b43
30 changed files with 516 additions and 373 deletions

View file

@ -6,7 +6,7 @@ use serde::{Deserialize, Serialize};
use uuid::Uuid;
use crate::{
AppState, Conn,
Conn,
error::Error,
objects::{Me, Permissions, Role},
schema::guild_members,
@ -26,13 +26,18 @@ pub struct MemberBuilder {
}
impl MemberBuilder {
pub async fn build(&self, app_state: &AppState, me: Option<&Me>) -> Result<Member, Error> {
pub async fn build(
&self,
conn: &mut Conn,
cache_pool: &redis::Client,
me: Option<&Me>,
) -> Result<Member, Error> {
let user;
if let Some(me) = me {
user = User::fetch_one_with_friendship(app_state, me, self.user_uuid).await?;
user = User::fetch_one_with_friendship(conn, cache_pool, me, self.user_uuid).await?;
} else {
user = User::fetch_one(app_state, self.user_uuid).await?;
user = User::fetch_one(conn, cache_pool, self.user_uuid).await?;
}
Ok(Member {
@ -47,11 +52,12 @@ impl MemberBuilder {
pub async fn check_permission(
&self,
app_state: &AppState,
conn: &mut Conn,
cache_pool: &redis::Client,
permission: Permissions,
) -> Result<(), Error> {
if !self.is_owner {
let roles = Role::fetch_from_member(app_state, self.uuid).await?;
let roles = Role::fetch_from_member(conn, cache_pool, self.uuid).await?;
let allowed = roles.iter().any(|r| r.permissions & permission as i64 != 0);
if !allowed {
return Err(Error::Forbidden("Not allowed".to_string()));
@ -101,56 +107,53 @@ impl Member {
}
pub async fn fetch_one(
app_state: &AppState,
conn: &mut Conn,
cache_pool: &redis::Client,
me: &Me,
user_uuid: Uuid,
guild_uuid: Uuid,
) -> Result<Self, Error> {
let mut conn = app_state.pool.get().await?;
use guild_members::dsl;
let member: MemberBuilder = dsl::guild_members
.filter(dsl::user_uuid.eq(user_uuid))
.filter(dsl::guild_uuid.eq(guild_uuid))
.select(MemberBuilder::as_select())
.get_result(&mut conn)
.get_result(conn)
.await?;
member.build(app_state, Some(me)).await
member.build(conn, cache_pool, Some(me)).await
}
pub async fn fetch_all(
app_state: &AppState,
conn: &mut Conn,
cache_pool: &redis::Client,
me: &Me,
guild_uuid: Uuid,
) -> Result<Vec<Self>, Error> {
let mut conn = app_state.pool.get().await?;
use guild_members::dsl;
let member_builders: Vec<MemberBuilder> = load_or_empty(
dsl::guild_members
.filter(dsl::guild_uuid.eq(guild_uuid))
.select(MemberBuilder::as_select())
.load(&mut conn)
.load(conn)
.await,
)?;
let mut members = vec![];
for builder in member_builders {
members.push(builder.build(app_state, Some(me)).await?);
members.push(builder.build(conn, cache_pool, Some(me)).await?);
}
Ok(members)
}
pub async fn new(
app_state: &AppState,
conn: &mut Conn,
cache_pool: &redis::Client,
user_uuid: Uuid,
guild_uuid: Uuid,
) -> Result<Self, Error> {
let mut conn = app_state.pool.get().await?;
let member_uuid = Uuid::now_v7();
let member = MemberBuilder {
@ -163,9 +166,9 @@ impl Member {
insert_into(guild_members::table)
.values(&member)
.execute(&mut conn)
.execute(conn)
.await?;
member.build(app_state, None).await
member.build(conn, cache_pool, None).await
}
}